Website powered by

Ennea - a fictional character

A personal endeavor to learn more about anatomy and the human face.
Edit: I put her base mesh on https://gumroad.com/danielbauer
Textures in Mari, hair with Ornatrix, Mascara and Jewelry were made in Houdini. The vellushair is controlled by a flowmap that defines their direction & bend angle. Thanks for watching, thanks for the tech talk to:
Gael Kerchenbaum, Jacques Defontaine, Saurabh Jethani, and Sacha Austin. 🙂
Edit: Just wanted to say thanks to the community and all the PMs!

You get bumps at the root areas of hairfibres by sculpting or baking. But adding a VrayDistanceTex to the displacement safes a lot of time.

You get bumps at the root areas of hairfibres by sculpting or baking. But adding a VrayDistanceTex to the displacement safes a lot of time.

I love the Mari node graph - this is the place to go haywire with instancing across channels. "Pre radio node mode" ^^

I love the Mari node graph - this is the place to go haywire with instancing across channels. "Pre radio node mode" ^^

Shooting textures with a PHASE ONE to learn more about lighting and photography.  Thanks to Irina Bennoit and Michael Gallner!

Shooting textures with a PHASE ONE to learn more about lighting and photography. Thanks to Irina Bennoit and Michael Gallner!

The vellus hair is based on data of USC - Institute for Creative Technologies and a techpaper by Jan Koenderink and Sylvia Pont (The Secret of Velvety Skin) This helps to get the soft feel on skin.

The vellus hair is based on data of USC - Institute for Creative Technologies and a techpaper by Jan Koenderink and Sylvia Pont (The Secret of Velvety Skin) This helps to get the soft feel on skin.

 funfacts: In classical mythology, Cupid is the god of desire, erotic love, attraction and affection.

funfacts: In classical mythology, Cupid is the god of desire, erotic love, attraction and affection.

modeling the skull and placing face landmarks as suggested by Ryan Kingslien and Scott Eaton 
helps me to learn more about the morphology of the face.

modeling the skull and placing face landmarks as suggested by Ryan Kingslien and Scott Eaton
helps me to learn more about the morphology of the face.

DUNE fans might spot something here..retro Arrakis Poster vibes! Cant wait to see Villeneuve´s version. I struggled to figure out what kind of persona she is - thus the idea with that Enneagram - guess that went into the design.
Thank You for watching 😊

DUNE fans might spot something here..retro Arrakis Poster vibes! Cant wait to see Villeneuve´s version. I struggled to figure out what kind of persona she is - thus the idea with that Enneagram - guess that went into the design.
Thank You for watching 😊